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1761. Why are Caldari ships so heavy and slow? - in Ships and Modules [original thread]
Originally by: Judas Lonestar True, but I would think a race that specializes in long range and shields over short range and armor would be by default a bit lighter, turn a bit better and be a bit faster. So that short range ships would ...
- by Tarron Sarek - at 2007.07.27 03:38:00
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1762. 5 Freighter kills in 2 hours this weekend - in EVE General Discussion [original thread]
Originally by: Leeluvv My biggest gripe about this game is the same as all the other PvP type MMORPGs, which eventually die because the only players left are the hardcore. A friend of mine is a pirate and he recommends it to everyone, unt...
- by Tarron Sarek - at 2007.07.27 03:17:00
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1763. Should suicide gankers get insurance payout? - in EVE General Discussion [original thread]
Oh I so like to repeat myself in every new 'insurance' thread. So here it goes: 1. Make Concord smarter 2. Get rid or insurance payout for being killed by Concord. I'm not sure whether EVE = harsh world = dumb Concord is the dev's suppos...
- by Tarron Sarek - at 2007.07.27 02:57:00
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1764. No Topic - in EVE General Discussion [original thread]
Edited by: Tarron Sarek on 27/07/2007 02:50:21 Well one thing I'd like to know is - do people at least tank their haulers? I've seen none of them mentioning it, yet. I mean, at least put some med shield extenders and an Invul Field, a Heat D...
- by Tarron Sarek - at 2007.07.27 02:48:00
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1765. Why CCP should get it together NOW - in EVE General Discussion [original thread]
Actually, I think CCP should forum-ban people for this trolling nonsense. _________________________________ - Balance is power, guard it well.. -
- by Tarron Sarek - at 2007.07.27 02:19:00
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1766. Amarr fixes - in EVE General Discussion [original thread]
Edited by: Tarron Sarek on 26/07/2007 19:24:25 Originally by: Nachshon Crystals: The Amarr need crystals that deal kinetic and/or explosive damage. No. Amarr needs EM damage to be more effective. Regarding PvE: In general NPC EM sh...
- by Tarron Sarek - at 2007.07.26 19:17:00
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1767. So titans are now Underpowerd? - in EVE General Discussion [original thread]
Talk about derailing a thread.. _________________________________ - Balance is power, guard it well.. -
- by Tarron Sarek - at 2007.07.26 18:41:00
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1768. Ask Bj÷rk to do some in game music? - in EVE General Discussion [original thread]
Edited by: Tarron Sarek on 26/07/2007 16:34:58 Originally by: Anton Teg Yeah cameo star agents is an awesome idea! Schwazenegger as a Caldari, Jean Reno as a Gallente Sylvester Stallone as an Amarr and Lawrence Fishburne (wit...
- by Tarron Sarek - at 2007.07.26 16:32:00
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1769. Mass/Inertia prioritization (ship avoidance) system - in Player Features and Ideas Discussion [original thread]
Yep, if two objects collide and the smaller one would by default move away, that would be very nice indeed. _________________________________ - Balance is power, guard it well.. -
- by Tarron Sarek - at 2007.07.26 15:55:00
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1770. Ship-to-Ship Transfer idea - in Player Features and Ideas Discussion [original thread]
Actually, this would be very handy to give stuff to newbies in space without them worrying about getting flagged. _________________________________ - Balance is power, guard it well.. -
- by Tarron Sarek - at 2007.07.26 15:53:00
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1771. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Edited by: Tarron Sarek on 26/07/2007 15:34:13 @Reggie: Railguns are long range. Heavy missiles are long range. Those two are directly comparable. 250mm won't fit easily, or at all, on most ships, so I didn't use them. I could have also exclu...
- by Tarron Sarek - at 2007.07.26 15:26:00
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1772. So titans are now Underpowerd? - in EVE General Discussion [original thread]
Edited by: Tarron Sarek on 26/07/2007 01:43:59 Hmhm, after reading most replies I've tried to compile a list of changes that either have been mentioned in this thread or came to my mind while reading it. - Bumping needs to be fixed. It shoul...
- by Tarron Sarek - at 2007.07.26 01:42:00
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1773. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Originally by: Kudaro I am sorry. You are correct. My apologies, mate. Hey, you don't have to apologize or be sorry. Your bolded statement simply looked like "you have no idea and I'm now going to show you..". That kinda always leads t...
- by Tarron Sarek - at 2007.07.25 23:54:00
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1774. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Originally by: Kudaro You forgot signature radius. Sig radius affects both missiles and turrets. And it's none of the 'obvious' differences. _________________________________ - Balance is power, guard it well.. -
- by Tarron Sarek - at 2007.07.25 23:00:00
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1775. 0.0 wins - game over. - in Player Features and Ideas Discussion [original thread]
Originally by: Berrik Radhok Who cares about ore theft? POS warfare and fleet battle stuff is more important. If you want to move to lowsec or 0.0, get a bunch of friends together and do it, instead of whining. POS warfare and fleet bat...
- by Tarron Sarek - at 2007.07.25 22:57:00
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1776. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Edited by: Tarron Sarek on 25/07/2007 22:49:52 Originally by: Kudaro Missiles deal damage based on speed and turrets do damage based on range and tracking. There, fixed it for you. Also, please don't lecture me. Have you ever used...
- by Tarron Sarek - at 2007.07.25 22:46:00
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1777. Base Attribute Reset - in Player Features and Ideas Discussion [original thread]
Edited by: Tarron Sarek on 25/07/2007 22:36:00 Although my main is Intaki, I wouldn't like to see the game to be softened up in this regard. 1. Create a new char. 1-3 months is nothing, really. 2. Get over it. Your char has some strong poin...
- by Tarron Sarek - at 2007.07.25 22:30:00
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1778. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Originally by: William Hamilton The defence against missiles is missiles doing crap damage.... Oh, is that so? Thorax with 5x 200mm Prototype, Lead Ammo: DPS: 94,9 Optimal: 27km, 39,5km with falloff Caracal with 5x Arbalest Heavy Missi...
- by Tarron Sarek - at 2007.07.25 20:02:00
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1779. So titans are now Underpowerd? - in EVE General Discussion [original thread]
Originally by: CCP Fendahl We discussed this briefly when looking into the super cap issues, but sadly no amount of cap usage on the DD would prevent a titan from jumping almost immediately after firing the DD. An Avatar in gang can obtain...
- by Tarron Sarek - at 2007.07.25 18:06:00
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1780. Character Creation: Client keepalives - in Player Features and Ideas Discussion [original thread]
Oh yes, please! Those lost connections are purely annoying. If there's a timer, set it to 30min or so, not 10 minutes. _________________________________ - Balance is power, guard it well.. -
- by Tarron Sarek - at 2007.07.24 19:29:00
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